Constructor
new PointManipulator(scene, coordinateMapper, canvas, pointDescriptors)
Parameters:
Name | Type | Description |
---|---|---|
scene |
GeometryScene | The scene where the points are registered |
coordinateMapper |
CoordinateMapper | A mapper to convert from and to the canvas |
canvas |
HTMLCanvasElement | The canvas element |
pointDescriptors |
Object | Descriptors for points and handles. write: The point that is updated via the mouse position read: The point that is used to check closeness radius: Interaction radius of the point |
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Methods
attach(canvas, coordinateMapper)
Attach this to a new canvas
Parameters:
Name | Type | Description |
---|---|---|
canvas |
HTMLCanvasElement | The new canvas |
coordinateMapper |
CoordinateMapper | The corresponding coordinate mapper |
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detach()
Remove this from the local canvas
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(static) createForPoints(scene, coordinateMapper, canvas, points, radius) → {PointManipulator}
Create a new PointManipulator that allows one to move the given points
Parameters:
Name | Type | Description |
---|---|---|
scene |
GeometryScene | The scene |
coordinateMapper |
CoordinateMapper | Mapper |
canvas |
HTMLCanvasElement | The canvas to attach to |
points |
Array.<Number> | An array of point indices from the scene |
radius |
Number | The interaction radius of the points |
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Returns:
A new manipulator
- Type
- PointManipulator
(static) createForPointsAndHandles(scene, coordinateMapper, canvas, points, radius) → {PointManipulator}
Create a new PointManipulator that allows one to move the given points using handles
Parameters:
Name | Type | Description |
---|---|---|
scene |
GeometryScene | The scene |
coordinateMapper |
CoordinateMapper | Mapper |
canvas |
HTMLCanvasElement | The canvas to attach to |
points |
Array.<Array.<Number>> | An array of arrays, where the second array elements are of length two and contains [point index, handle index] from the scene |
radius |
Number | The interaction radius of the points |
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Returns:
A new manipulator
- Type
- PointManipulator